Résumé
Snapshot
I am currently in Silicon Valley, California, USA, working on my research in information management for my PhD at UTAS while leading Secret Lab in a variety of exciting software development and design projects for iPhone, iPad, Facebook, Android, BlackBerry and the web. Together with my business partner, Jon Manning, and noted technologist Neal Goldstein, I am writing iPhone and iPad Game Development for Dummies for Wiley Publishing. I have a passion for Human-Computer Interaction (HCI), Computer-supported Cooperative Work (CSCW), Information Management and Design, User Experience Design (UX), Interaction Design (IxD), game design and development, mobile computing, calm computing and the Command & Conquer video game franchise. I am addicted to coffee.
Selected Activities
- 2000 – 2008 – Founded ithinkITworks, Freelance Software Development business. Lead developer on numerous varied projects in C#, .NET, Windows Mobile, Cocoa, Mac, Windows, Gnome, KDE, GTK+, Qt and others.
- 2008 – Founded Secret Lab, a independent game and application development studio for iPad, iPhone, iPod Touch, Android, web, Mac and PC.
- 2008 – Java, Programming & Problem Solving, and Programming Data Structures help session leader (teaching assistant/tutor) for Computing students at the University of Tasmania.
- 2009 – Class tutor and marker (teaching assistant) for Artificial Intelligence (third-year unit), Software Construction (second-year unit) and Computer Graphics & Animation (third-year unit) units at the University of Tasmania.
- 2010 – Leading Secret Lab in a variety of ventures based in Australia and the United States while writing iPhone and iPad Game Development for Dummies and researching towards a PhD in Computing.
Qualifications
- Bachelor of Arts (History) – Bachelor of Computing Combined Degree (Graduated 2007)
- Bachelor of Computing with First Class Honours (Graduated 2008)
- Doctor of Philosophy (Computing) Candidate (Commenced 2009, expected completion 2012)
Selected Conferences and Presentations
- Apple University Consortium /dev/world/2008 – Melbourne- September, 2008
- Three-day Professional Training Workshop – REALbasic – November, December 2008 – Melbourne and Sydney
- Australian Computer Society (ACS) IT in the Club Public Presentation – March, 2009
- State Library of Tasmania, Social Networking Public Presentation – National Youth Week – April, 2009
- UTAS, Public Lecture Series (Social Networking Lecture) – National ICT Careers Week – July 2009
- UTAS, 90 Seconds of Fame – National Science Week – August, 2009
- Apple University Consortium /dev/world/2009 – Canberra – September, 2009
- OZCHI 2009 – Melbourne – November, 2009
- Apple University Consortium CreateWorld 2009 – Brisbane – December, 2009
- Three-day Professional Training Workshop – Unity – Sydney – December, 2009
- Three-day iPhone Boot Camp – Melbourne – December, 2009
- iPad Discussion – iPhone Boot Camp Developers’ Town Hall Meeting – San Francisco – January, 2010
- Three-day Professional Training Workshop – Unity – Melbourne – May, 2010
- Three-day Professional Training Workshop – Unity – Brisbane – May, 2010
Publications, Posters and Writing
- The Pile of Least Effort: Supporting Lived Document Management Practices, Proceedings of OZCHI 2009, Melbourne, Australia – November, 2009
- Avoiding Creepy People: Social Networks Increasing the Pleasure of Carpooling, Poster at OZCHI 2009, Melbourne, Australia – November, 2009
- The Hunt for Melbourne: Creating Tourists, Winning poster at OZCHI 2009 for the 24 hour Design Challenge, Melbourne, Australia – November, 2009
- iPhone and iPad Game Development for Dummies, Wiley Inc. – forthcoming, early 2010
Selected Conference and Workshop Attendance
- Apple University Consortium Cocoa Workshop – Sydney – January, 2008
- Apple University Consortium XCode Tools Workshop – Melbourne – February, 2008
- Apple WWDC 2008 – San Francisco – June, 2008
- Apple iPhone Tech Talk World Tour 2008 – Melbourne – November, 2008
- Apple WWDC 2009 – San Francisco – June, 2009
- Unity Developer Conference, Unite 2009 – San Francisco – November, 2009
- Mac World Expo 2010 – San Francisco – February, 2010
- Game Developers Conference (GDC) 2010 – San Francisco – March, 2010
Affiliations
- Golden Key International Honour Society Member 2004 – now
- TUCS (The UTAS Computing Society) Secretary 2008
- TUCS (The UTAS Computing Society) Vice-President 2009
- TUCS (The UTAS Computing Society) Sponsorship & Community 2010
- ACS (Australian Computer Society) – Executive Board – Tasmania 2009, 2010
- AUC Student Activities
Academic Achievements
- Hutchins School Scholarship
- UTAS Dean’s Roll of Excellence
- AUC Honours Scholarship 2008
- AUC Student Developer Scholarship 2008 – 2010
- Tasmanian Graduate Research Scholarship, 2009 – 2012 (PhD studies)
- OZCHI Design Challenge Winner – Melbourne, 2009
Technical Skills
- Objective-C, Cocoa on Mac OS X, iPhone and iPad
- Blackberry, Android and general mobile development
- PHP, Python and Ruby
- C, C++ on all platforms
- Java, .NET, and REALbasic
- Cg, GLSL Shader Languages
- GUI Toolits: GTK+, Qt, wxWidgets
Other Skills
- Strong presenter and technical trainer
- Strong object-oriented design and programming skills
- Strong flexible grasp of English, including analytical, research writing and copywriting
- Strong understanding of HCI and usability issues in software design
- Relational database theory (mySQL, postgreSQL)
Other Qualifications
- St. John Ambulance Emergency First Aid (Workplace Level 1)
- United States of America E3 Visa holder, entitled to work in the USA 2009 – 2011
- “Hello World” Expert
